Re: [etoys-dev] Keyboard support
Ricardo Moran <[email protected]>
| Newsgroups | gmane.comp.lang.smalltalk.squeak.squeakland |
|---|---|
| Message-ID | <CALr=5n3GWaLPniG-ZpRfTFKxH4f9jDgVNSq70nZOCCAUEEa0vg@mail.gmail.com> |
2012/2/21 K. K. Subramaniam <[email protected]> > On Tuesday 21 Feb 2012 1:58:38 AM Ricardo Moran wrote: > > If you agree I'll commit this to etoys. The question is: in which > category > > should I add the KeyPressMorph? Maybe a new category called > > "Etoys-Keyboard"? > There are two parts to this extension - one which adds a new morph and > another > which adds Etoys tiles to make use of this morph's capabilities. IMHO, the > keypress morph could go into Morphic-Events and the tiles could go into > Etoys- > Buttons or into a new generic category (say Etoys-Input). > I don't know. I see this as a conceptual unit and splitting it in two packages seems too complicated for such a simple morph. Also, I see no value in adding it to the Morphic package since its only purpose lies within Etoys. I mean, without Etoys why would you want this morph? So, I'll just put it in a new generic category "Etoys-Input". Thanks, Richo > > HTH .. Subbu > _______________________________________________ squeakland mailing list [email protected] http://lists.squeakland.org/mailman/listinfo/squeakland