Re: [etoys-dev] Keyboard support

Ricardo Moran <[email protected]>
Newsgroups gmane.comp.lang.smalltalk.squeak.squeakland
Message-ID <CALr=5n3GWaLPniG-ZpRfTFKxH4f9jDgVNSq70nZOCCAUEEa0vg@mail.gmail.com>
2012/2/21 K. K. Subramaniam <[email protected]>

> On Tuesday 21 Feb 2012 1:58:38 AM Ricardo Moran wrote:
> > If you agree I'll commit this to etoys. The question is: in which
> category
> > should I add the KeyPressMorph? Maybe a new category called
> > "Etoys-Keyboard"?
> There are two parts to this extension - one which adds a new morph and
> another
> which adds Etoys tiles to make use of this morph's capabilities. IMHO, the
> keypress morph could go into Morphic-Events and the tiles could go into
> Etoys-
> Buttons or into a new generic category (say Etoys-Input).
>

I don't know. I see this as a conceptual unit and splitting it in two
packages seems too complicated for such a simple morph. Also, I see no
value in adding it to the Morphic package since its only purpose lies
within Etoys. I mean, without Etoys why would you want this morph?
So, I'll just put it in a new generic category "Etoys-Input".

Thanks,
Richo


>
> HTH .. Subbu
>

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