Re: How to get a button to start painting

Ricardo Moran <[email protected]>
Newsgroups gmane.comp.lang.smalltalk.squeak.squeakland
Message-ID <CALr=5n12fcRjDZ9-ii9Wp=tiKzBSXDFYhj6_vUhhjZ5gJf6G=A@mail.gmail.com>
Hi,

If I understood your problem correctly, I think you can create an empty
drawing and in the button script put something like this:

[ Sketch | copy | do menu item | repaint ]

So now, when you click the button you'll be repainting a copy of the
original sketch and you can use it many times.

Cheers,
Richo

On Tue, May 15, 2012 at 11:30 AM, Luis Valente <[email protected]> wrote:

> Dear friends,
> I've a student developping a project to teach some basic math concepts. In
> her proposal, it's needed a button to start drwaing things using the etoys
> paintbox. Because it will be needed several times I can't recommend the "do
> menu item" "repaint".
> Anny suggestiont to help solve this problem will be appreciated.
>
> Luis
>
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