Re: How to get a button to start painting

"Harness, Kathleen" <kharness-nzINlOoChub2fBVCVOL8/[email protected]>
Newsgroups gmane.comp.lang.smalltalk.squeak.squeakland
Message-ID <B61E9C817826784A8DCE87FEF284B94C1DCED0BA@CITESMBX6.ad.uillinois.edu>
Hi Luis,
The attached project works with repaint buttons for two objects, more as needed.
Regards,
Kathleen
________________________________
From: [email protected] [[email protected]] on behalf of Ricardo Moran [[email protected]]
Sent: Tuesday, May 15, 2012 9:55 AM
To: Luis Valente
Cc: [email protected]
Subject: Re: [squeakland] How to get a button to start painting

Hi,

If I understood your problem correctly, I think you can create an empty drawing and in the button script put something like this:

[ Sketch | copy | do menu item | repaint ]

So now, when you click the button you'll be repainting a copy of the original sketch and you can use it many times.

Cheers,
Richo

On Tue, May 15, 2012 at 11:30 AM, Luis Valente <[email protected]<mailto:[email protected]>> wrote:
Dear friends,
I've a student developping a project to teach some basic math concepts. In her proposal, it's needed a button to start drwaing things using the etoys paintbox. Because it will be needed several times I can't recommend the "do menu item" "repaint".
Anny suggestiont to help solve this problem will be appreciated.

Luis

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