Re: [Q] Including a media file in a project file

karl ramberg <[email protected]> Sun, 9 Feb 2014 13:16:28 +0100
Newsgroups gmane.comp.lang.smalltalk.squeak.squeakland
Message-ID <CAGzzWLjUGcJtFD+wpi4NaaFEc6ur_b6CPRdz_FudwOT7SFTryw@mail.gmail.com>
Hi,
The sound should be part of the project if you have saved it so it appears
in the SoundLibraryTool.

Which version of Etoys do you use ?

MPEGs are not yet part of a project when saved.

Cheers,
Karl



On Sat, Feb 8, 2014 at 8:37 PM, Nicco Kunzmann <[email protected]>wrote:

>  Hello Young-Jin Lee,
>
> I noticed that a sound tile in the project does not mean that the sound
> stays in the project.
> My problem was solved when I created an object in the project which has a
> variable of type 'sound' with the sound as value.
>
> The next step was to extract the sound name from a sound tile.
> The code: costume submorphs first literal
> But I do not think that this is intended.
>
> Maybe both cases are worth writing don as issue to resolve.
>
> Greetings,
> Nicco
>
> Am 07.02.2014 20:31, schrieb Young-Jin Lee:
>
> Hello,
>
> I am looking for a way to include an audio file in the Etoys project file. I found that the recorded sound (or imported sound) is not included in the Etoys project file when it is saved. Thus when I opened the project next time, I could not hear the sound because Etoys could not find the sound file. I guess that the same thing will happen to an mpeg movie file.
>
> Is there a way to make Etoys include a media file when it saves the project file?
>
> Thank you so much for your help.
>
> Young-Jin Lee
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