Re: Applying to a surface the alpha of other
Carlos López González <[email protected]>
| Newsgroups | gmane.comp.lib.cairo |
|---|---|
| Message-ID | <CAF52pzLs5Dx5aT9pcfFi3maizwWvgUYcuo7Xs3TEEuVJdBgP=A@mail.gmail.com> |
>> Then basically the question is: How do I change the alpha channel of >> all the pixels to be 1.0? > > How about painting it to an RGB24 surface (with operator source)? > > Uli Ah great idea! I'll give it a try and let you know. Thanks! Cheers -- Carlos http://synfig.org -- cairo mailing list [email protected] http://lists.cairographics.org/mailman/listinfo/cairo