Re: 0.8.2 candidate
"Bram Stolk" <[email protected]>
| Newsgroups | gmane.comp.lib.ode |
|---|---|
| Message-ID | <[email protected]> |
Hello Erwin, The additions would be really neat. However, I have way too little time for serious commitment to the task. Bram On 9/27/07, [email protected] <[email protected]> wrote: > > > Hi, > > It would be a pity if ODE 1.0 doesn't support convex polyhedra. Bram, do > you > have time to help me (build system stuff etc) to integrate Bullet > collision > detection? > > It would give you proper cylinder vs cylinder, apart from convex vs > anything. > > Thanks, > Erwin > > > Bram Stolk writes: > > > On 9/27/07, Jon Watte (ODE) <[email protected]> wrote: > >> > >> I think 0.9 is fine. We could then focus on filling in the blanks for > >> 1.0, and getting a 1.0 out the door. Given that ODE is, what, 15 years > >> old now, it might be time :-) > > > > > > > > Sure... In my opinion, the biggest blank now is cyl-vs-cyl, which is a > hard > > problem. > > Filling in that blank will be a challenge :-) > > > > LR, using capsule substitution will not work for short cylinders (like > > coins) at all. > > > > bram > > > > > > Cheers, > >> > >> / h+ > >> > >> > >> Bram Stolk wrote: > >> > > >> > > >> > On 9/27/07, *Jason Perkins* <[email protected] > >> > <mailto:[email protected]>> wrote: > >> > > >> > On 9/27/07, Bram Stolk <[email protected] > >> > <mailto:[email protected]>> wrote: > >> > > We need to release a candidate for 0.8.2 > >> > > >> > I will get to it ASAP, and I will label it 0.8.2...but I'm going > to > >> > > >> > > >> > Thanks mate. > >> > > >> > let you handle all of the inevitable "where's 0.8.1?" questions. > >> :) > >> > > >> > > >> > > >> > Sure thing. > >> > After I have answered it 3 times in this list, I will make it a faq. > >> > Let's see if it gets to be a faq entry :-) > >> > > >> > > >> > I realize version numbers are more or less arbitrary, but is > there > >> > some rationale behind adding another digit instead of going to > 0.9? > >> > (0.5 -> 0.6 -> 0.7 -> 0.8 -> 0.8.2 ??) > >> > > >> > > >> > Well, the rationale is that it leaves us some space to 1.0 ? > >> > We can go to 0.9 if you prefer that. > >> > The long list of changes may warrant a higher bump in version? > >> > > >> > 1.0 sounds like a good version nr for a really stable, proven and > >> > established release. > >> > 2.0 would be the thing to use once we break API compatibility. > >> > Did ODE ever break API compatibility before? If we do, we get to > clean > >> > up this ugly convention of adding a '2' to several functions if they > >> > behave slightly different. Yuck! > >> > > >> > bram > >> > > >> > > >> > Jason > >> > > >> > > >> > > >> > > >> > -- > >> > Zapp: Captain's log, stardate...er.. > >> > Kif: Ohhh. April 13th. > >> > Zapp: April 13th. Point 2. > >> > > ------------------------------------------------------------------------ > >> > > >> > _______________________________________________ > >> > ODE mailing list > >> > [email protected] > >> > http://ode.org/mailman/listinfo/ode > >> > > > > > > > > -- > > Zapp: Captain's log, stardate...er.. > > Kif: Ohhh. April 13th. > > Zapp: April 13th. Point 2. > > > _______________________________________________ > ODE mailing list > [email protected] > http://ode.org/mailman/listinfo/ode > -- Zapp: Captain's log, stardate...er.. Kif: Ohhh. April 13th. Zapp: April 13th. Point 2. _______________________________________________ ODE mailing list [email protected] http://ode.org/mailman/listinfo/ode