How to model a skateboard?
Salik Syed <[email protected]> Thu, 25 Oct 2007 16:50:55 -0700
| Newsgroups | gmane.comp.lib.ode |
|---|---|
| Message-ID | <[email protected]> |
I'm trying to make a very "loose" approximation of a skateboard. The problem is that I do not really want to model the complex linkage between the trucks and wheels because this causes my simulation to be too unstable. So instead I'm just modelling it as a box with wheels that can only rotate in the axles axis. I want to use the car turning model to turn the robot: so basically you have 3 simple formulas: change in angle of board = velocity * tan(steering angle) How can I use ODE to simulate a body that would operate under these conditions.