Re: OpenAL Guitar FX
Slobodan Markovic <[email protected]>
| Newsgroups | gmane.comp.lib.openal |
|---|---|
| Message-ID | <[email protected]> |
I'm a little bit confused with this code since I'm new in OpenAL... I'm actually greatly interested in OpenGL, but I need sound for my programs so I need to get familiar with it... Is there any chance that I can see full source code? 2010/2/2 Fruskus <[email protected]> > > Hi, > first of all you should install OpenAl SDK. If you've already done this, > check this > > http://old.nabble.com/Recording-and-Playing-Simultaneously-tt11752973.html#a11772900 > message . Daniel Peacock posted there a code for that. > > > Slobodan Markovic-2 wrote: > > > > Hi. I need a code in C++ that would show me how to implement OpenAL in a > > program that will take input from line in, add some effects to the sound > > and > > play that in real time. This is the first time that I write to OpenAL > > listing so I'm not familiar with what more I need to write. > > > > _______________________________________________ > > Openal mailing list > > [email protected] > > http://opensource.creative.com/mailman/listinfo/openal > > > > > > -- > View this message in context: > http://old.nabble.com/OpenAL-Guitar-FX-tp27420259p27420642.html > Sent from the OpenAL - User mailing list archive at Nabble.com. > > _______________________________________________ > Openal mailing list > [email protected] > http://opensource.creative.com/mailman/listinfo/openal > _______________________________________________ Openal mailing list [email protected] http://opensource.creative.com/mailman/listinfo/openal