Re: Openal Digest, Vol 48, Issue 4
Chris Robinson <[email protected]>
| Newsgroups | gmane.comp.lib.openal |
|---|---|
| Message-ID | <[email protected]> |
On Wednesday 31 March 2010 12:36:16 am Kip Warner wrote: > It looks like it was pulling from > git://git.debian.org/git/pkg-games/openal-soft.git > > That was the one the debian source package alerts as being the location > of upstream when one runs apt-get source libopenal1. They likely have their own repo that has extra files and patches, which would (periodically?) sync with the main repo. I don't know how often they merge in the main repo's updates, though. > I'm not very familiar with git, but I do know my way around svn. What do > I run to "checkout" from your repo, and what do I run each time I'd like > to update my local working copy to the servers? If you're looking to build a .deb, I'm not sure if the main repositories will have everything you need. However, to "checkout" from the main Git repo, you would do: $ git clone git://repo.or.cz/openal-soft.git and update with: $ git fetch ... $ git rebase origin Alternatively, Creative's SVN has up-to-date commits for OpenAL Soft, and you can get that by doing: $ svn co svn://connect.creativelabs.com/OpenAL/trunk openal then update with: $ svn update _______________________________________________ Openal mailing list [email protected] http://opensource.creative.com/mailman/listinfo/openal