Re: Re[2]: 16-Bit Stereo PCM Standard?
Garin Hiebert <[email protected]>
| Newsgroups | gmane.comp.lib.openal |
|---|---|
| Message-ID | <[email protected]> |
Patrick, Now apply Peter's explanation to the information in the 3D audio rendering information I referenced earlier, and you're set! OpenAL uses the available state information for the listener, the world/environment, and each individual source to render all available sources such that they all have the "correct" relative volumes. This is all subject to the rules in the OpenAL Specification and OpenAL Programmer's Guide -- distance modeling, orientation of the listener and directioal sources (if there are any), etc. Garin > _______________________________________________ Openal mailing list [email protected] http://opensource.creative.com/mailman/listinfo/openal