release version problem

uray meiviar <[email protected]>
Newsgroups gmane.comp.lib.openal
Message-ID <[email protected]>
hi,

I developed openAL App, on Windows 7 x64 using summer 2009 SDK from creative, and I got problem when running release version of my application, the sound seems not to be spatialized, but when I run the debug version of my application, there's no problem sound is spatialized correctly.

both release and debug version are using same openal32.lib and I checked using dependency walker both dynamically linked to Windows\System32\OpenAL32.dll. My soundcard is Realtek HD and Creative X-Fi Titanium both suffer from the same problem.

can anyone give me clue where should i fix this?

thank you

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