Re: Sound doesn't play anymore after a few plays
Chris Robinson <[email protected]>
| Newsgroups | gmane.comp.lib.openal |
|---|---|
| Message-ID | <[email protected]> |
On Tuesday 20 April 2010 3:30:52 am Arnau Font wrote:
> Hi,
>
> I'm using OpenAL to play some sounds in my application (under Linux). I
> play a sound every more or less 3 or 4 seconds. Everything is fine, but if
> I leave the application running all night long, the next day no sound is
> being played.
Hi.
What device is being used when this happens ("ALSA Software", "PulseAudio
Software", etc)? You can check with:
alcGetString(Device, ALC_DEVICE_SPECIFIER);
If you're using alutInit to set up the device, you can instead do:
alcGetString(alcGetContextsDevice(alcGetCurrentContext()),
ALC_DEVICE_SPECIFIER);
I've heard reports before of the ALSA backend stopping sound output when it's
left to play non-stop for several hours, and it sounds like this may be the
same issue. Unfortunately I haven't been able to track down the actual
problem, yet.
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