RE: Sound doesn't play anymore after a few plays

Arnau Font <[email protected]>
Newsgroups gmane.comp.lib.openal
Message-ID <80E021E474D70646964D4AAB69FF3827C5B671A81E@IPSMailServer.IPSMail.com>
Hi Chris,

I'm pretty certain that I use Alsa, as I run the application in an embedded system and it is the only device installed.

I'll try installing pulseaudio and try again.

Any other suggestion?

Thanks!


-----Missatge original-----
De: [email protected] [mailto:[email protected]] En nom de Chris Robinson
Enviat: martes, 20 de abril de 2010 13:11
Per a: [email protected]
Tema: Re: [Openal] Sound doesn't play anymore after a few plays

On Tuesday 20 April 2010 3:30:52 am Arnau Font wrote:
> Hi,
> 
> I'm using OpenAL to play some sounds in my application (under Linux). I
> play a sound every more or less 3 or 4 seconds. Everything is fine, but if
> I leave the application running all night long, the next day no sound is
> being played.

Hi.

What device is being used when this happens ("ALSA Software", "PulseAudio 
Software", etc)? You can check with:
alcGetString(Device, ALC_DEVICE_SPECIFIER);
If you're using alutInit to set up the device, you can instead do:
alcGetString(alcGetContextsDevice(alcGetCurrentContext()),
             ALC_DEVICE_SPECIFIER);

I've heard reports before of the ALSA backend stopping sound output when it's 
left to play non-stop for several hours, and it sounds like this may be the 
same issue. Unfortunately I haven't been able to track down the actual 
problem, yet.
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