Re: Optimal buffersize and GUI

Jimmy Gervais <[email protected]>
Newsgroups gmane.comp.lib.openal
Message-ID <[email protected]>
Hi,

you used a buffer size of 1764? I've never been able to go under 8192. Isn't
there a limit?

I would like to know more about your vocoder, since I'm working on a
real-time synthesizer. It would be a great add-on.

I created my own GUI system and it works fine. I basically draw code-colored
layers and save the image at startup, then access the pixel color with the
mouse coordinates to extract the code. This code corresponds to a control,
and the control has it's own function pointer.

Jimmy

2010/5/31 Fruskus <[email protected]>

>
> Hi everyone,
>
> I finally made my realtime vocoder work. The problem was that I thought
> that
> the lenght of the arrays filled with data was the defined BUFFERSIZE. So I
> had to divided it by de Block Aligment value.
>
> It is working fine, and the latency is really low.
>
> But after reading the last post about buffersize and queues, I would like
> to
> know if there is a way, an ecuation or something to get the optimal
> buffersize.
> I am using 1764, but it was a little bit arbitrary.
>
> I also need to code a gui for the vocoder, And it's my firts attempt with a
> it.
> I'm using Windows Forms; it seems to be the easiest way, but I'm not very
> sure about how to incorporate my code into the gui.
>
> Any help will be appreciated.
>
> Thanks!
> --
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> Sent from the OpenAL - User mailing list archive at Nabble.com.
>
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