Re: Optimal buffersize and GUI
Jimmy Gervais <[email protected]>
| Newsgroups | gmane.comp.lib.openal |
|---|---|
| Message-ID | <[email protected]> |
Hi, you used a buffer size of 1764? I've never been able to go under 8192. Isn't there a limit? I would like to know more about your vocoder, since I'm working on a real-time synthesizer. It would be a great add-on. I created my own GUI system and it works fine. I basically draw code-colored layers and save the image at startup, then access the pixel color with the mouse coordinates to extract the code. This code corresponds to a control, and the control has it's own function pointer. Jimmy 2010/5/31 Fruskus <[email protected]> > > Hi everyone, > > I finally made my realtime vocoder work. The problem was that I thought > that > the lenght of the arrays filled with data was the defined BUFFERSIZE. So I > had to divided it by de Block Aligment value. > > It is working fine, and the latency is really low. > > But after reading the last post about buffersize and queues, I would like > to > know if there is a way, an ecuation or something to get the optimal > buffersize. > I am using 1764, but it was a little bit arbitrary. > > I also need to code a gui for the vocoder, And it's my firts attempt with a > it. > I'm using Windows Forms; it seems to be the easiest way, but I'm not very > sure about how to incorporate my code into the gui. > > Any help will be appreciated. > > Thanks! > -- > View this message in context: > http://old.nabble.com/Optimal-buffersize-and-GUI-tp28735122p28735122.html > Sent from the OpenAL - User mailing list archive at Nabble.com. > > _______________________________________________ > Openal mailing list > [email protected] > http://opensource.creative.com/mailman/listinfo/openal > _______________________________________________ Openal mailing list [email protected] http://opensource.creative.com/mailman/listinfo/openal