Re: Optimal buffersize and GUI
Fruskus <[email protected]>
| Newsgroups | gmane.comp.lib.openal |
|---|---|
| Message-ID | <[email protected]> |
Jimmy Gervais wrote: > > Hi, > > you used a buffer size of 1764? I've never been able to go under 8192. > Isn't > there a limit? > > I'm not very sure about it. I just made some tests, using low values as long as they could be divided by the block alignment value. Jimmy Gervais wrote: > > > I would like to know more about your vocoder, since I'm working on a > real-time synthesizer. It would be a great add-on. > > Well, I'm using a little mixer, with a little Casio keyboard (bought it in Toys'R'us...) and a mic, via line in. I separate channels, so in the left one I have the carrier (keyboard) and in the right one, the formant (voice). Then I use the basic vocoder scheme, with bank filters and envelope followers. For the streaming, I'm using something like the "recording and playing" code posted in this forum. If you need more details, email me. Jimmy Gervais wrote: > > I created my own GUI system and it works fine. I basically draw > code-colored > layers and save the image at startup, then access the pixel color with the > mouse coordinates to extract the code. This code corresponds to a control, > and the control has it's own function pointer. > > Jimmy > > What I need is just a little windows, with a play and a stop buttons, a pair of sliders, and another slider for controlling the device recording level. Later I would like to do a vu meter... -- View this message in context: http://old.nabble.com/Optimal-buffersize-and-GUI-tp28735122p28735471.html Sent from the OpenAL - User mailing list archive at Nabble.com. _______________________________________________ Openal mailing list [email protected] http://opensource.creative.com/mailman/listinfo/openal