Re: Optimal buffersize and GUI
Jason Daly <[email protected]>
| Newsgroups | gmane.comp.lib.openal |
|---|---|
| Message-ID | <[email protected]> |
Fruskus wrote: > > So, there is no "optimal buffer size". There is not justification for using > one value or another, it just has to be a multiple of the block size, and > big enough for avoiding underruns. It's that right? > Right. Primarily, it's going to be a trade-off between latency (larger buffers take more time to queue up and play) and performance/stability (shorter buffers need to be checked and refilled more often to avoid gaps). --"J" _______________________________________________ Openal mailing list [email protected] http://opensource.creative.com/mailman/listinfo/openal