Re: Optimal buffersize and GUI

Jimmy Gervais <[email protected]>
Newsgroups gmane.comp.lib.openal
Message-ID <[email protected]>
I doubt it very much. Whenever I set the buffer size at any lower value than
8192, I get an error.



2010/6/1 Fruskus <[email protected]>

>
>
>
> Chris Robinson-5 wrote:
> >
> >
> > Any buffer size above 0 can be used, as long as it's a multiple of the
> > format's block size. You just need to make sure to have enough buffers so
> > that
> > they don't all run out before they can be updated, and the amount that is
> > depends on the buffers' frequency, how fast your app updates, and the
> > device/implementation.
> >
> > I've haven't been very successful at finding a good buffering/queueing
> > method
> > to handle low-latency/real-time audio on top of openal (ie. when you need
> > to
> > play what you just got right now). The more you queue, the more you have
> > to
> > wait before new samples will be heard, and the less you queue, the bigger
> > the
> > chance for underruns.
> >
> >
>
> So, there is no "optimal buffer size". There is not justification for using
> one value or another, it just has to be a multiple of the block size, and
> big enough for avoiding underruns. It's that right?
> --
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> Sent from the OpenAL - User mailing list archive at Nabble.com.
>
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