Re: <DKIM> Re: reading pixels from a TARGET texture
Sanette <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <[email protected]> |
Le 05/08/2016 à 14:57, Sanette a écrit : > > > this seems to be a nice trick for textures that fit the window. Thanks. I've just tested this, indeed it fixes the upside-down problem, and it's even slightly faster (I get 350 FPS instead of 300 FPS for my test) thx again