Re: Rotating texture with even dimensions by 90 degree

"stewambo" <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
Still no answers? I thought there were even some devs of SDL here? 
In the meantime i used a dirtly hack that just shifted the rotated textures back by one pixel, but when combining the rotation witn a scaling operation the problem is even worse, so help is still highly appreciated...

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