Re: How about an SDL_RenderFillQuad function?
"SeanOConnor" <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <[email protected]> |
I also want the line to be any colour (set by what the player chooses) so I couldn't use a fixed PNG file for my texture. I suppose I could create the texture on the fly and fill it with an SDL_RenderFillRect and then rotate that, but it seems like a hell of a lot of work for something that ought to be trivial. _______________________________________________ SDL mailing list [email protected] http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org