Re: Announcing SDL 2.0.5

Jesse Palser <[email protected]>
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
Hi,

Will currently released *ubuntu based Linux distros get 2.0.5?
(I am using Linux Mint 18 MATE 64Bit BTW)
Thanks!

JeZxLee


On 10/20/2016 12:36 AM, Sam Lantinga wrote:
> Thanks to all the people who contributed code and feedback, SDL 2.0.5 
> is now available!
> http://www.libsdl.org/download-2.0.php
>
> In addition to lots of bug fixes and build improvements, here are the 
> major changes in this release:
>
> General:
> * Implemented audio capture support for some platforms
> * Added SDL_DequeueAudio() to retrieve audio when buffer queuing is 
> turned on for audio capture
> * Added events for dragging and dropping text
> * Added events for dragging and dropping multiple items
> * By default the click raising a window will not be delivered to the 
> SDL application. You can set the hint 
> SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH to "1" to allow that click through 
> to the window.
> * Saving a surface with an alpha channel as a BMP will use a newer BMP 
> format that supports alpha information. You can set the hint 
> SDL_HINT_BMP_SAVE_LEGACY_FORMAT to "1" to use the old format.
> * Added SDL_GetHintBoolean() to get the boolean value of a hint
> * Added SDL_RenderSetIntegerScale() to set whether to smoothly scale 
> or use integral multiples of the viewport size when scaling the 
> rendering output
> * Added SDL_CreateRGBSurfaceWithFormat() and 
> SDL_CreateRGBSurfaceWithFormatFrom() to create an SDL surface with a 
> specific pixel format
> * Added SDL_GetDisplayUsableBounds() which returns the area usable for 
> windows. For example, on Mac OS X, this subtracts the area occupied by 
> the menu bar and dock.
> * Added SDL_GetWindowBordersSize() which returns the size of the 
> window's borders around the client area
> * Added a window event SDL_WINDOWEVENT_HIT_TEST when a window had a 
> hit test that wasn't SDL_HITTEST_NORMAL (e.g. in the title bar or 
> window frame)
> * Added SDL_SetWindowResizable() to change whether a window is resizable
> * Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity() to affect 
> the window transparency
> * Added SDL_SetWindowModalFor() to set a window as modal for another 
> window
> * Added support for AUDIO_U16LSB and AUDIO_U16MSB to SDL_MixAudioFormat()
> * Fixed flipped images when reading back from target textures when 
> using the OpenGL renderer
> * Fixed texture color modulation with SDL_BLENDMODE_NONE when using 
> the OpenGL renderer
> * Fixed bug where the alpha value of colorkeys was ignored when 
> blitting in some cases
>
> Windows:
> * Added a hint SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING to prevent SDL 
> from raising a debugger exception to name threads. This exception can 
> cause problems with .NET applications when running under a debugger.
> * The hint SDL_HINT_THREAD_STACK_SIZE is now supported on Windows
> * Fixed XBox controller triggers automatically being pulled at startup
> * The first icon from the executable is used as the default window 
> icon at runtime
> * Fixed SDL log messages being printed twice if SDL was built with C 
> library support
> * Reset dead keys when the SDL window loses focus, so dead keys 
> pressed in SDL applications don't affect text input into other 
> applications.
>
> Mac OS X:
> * Fixed selecting the dummy video driver
> * The caps lock key now generates a pressed event when pressed and a 
> released event when released, instead of a press/release event pair 
> when pressed.
> * Fixed mouse wheel events on Mac OS X 10.12
> * The audio driver has been updated to use AVFoundation for better 
> compatibility with newer versions of Mac OS X
>
> Linux:
> * Added support for the Fcitx IME
> * Added a window event SDL_WINDOWEVENT_TAKE_FOCUS when a window 
> manager asks the SDL window whether it wants to take focus.
> * Refresh rates are now rounded instead of truncated, e.g. 59.94 Hz is 
> rounded up to 60 Hz instead of 59.
> * Added initial support for touchscreens on Raspberry Pi
>
> OpenBSD:
> * SDL_GetBasePath() is now implemented on OpenBSD
>
> iOS:
> * Added support for dynamically loaded objects on iOS 8 and newer
>
> tvOS:
> * Added support for Apple TV
> * Added a hint SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION to control 
> whether he Apple TV remote's joystick axes will automatically match 
> the rotation of the remote.
>
> Android:
> * Fixed SDL not resizing window when Android screen resolution changes
> * Corrected the joystick Z axis reporting for the accelerometer
>
> Emscripten (running in a web browser):
> * Many bug fixes and improvements
>
>
> _______________________________________________
> SDL mailing list
> [email protected]
> http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

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