Re: Mix_OpenAudio makes crash Windows Kernel
"GameCodingNinja" <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <[email protected]> |
Oh, that GDB. I'm bad with acronyms. When I build and run in Linux, I use Netbeans as the IDE and it uses GDB. Everything works fine. For Windows, why not just use the free community version of Visual Studio? It has all the features you'll ever need. That's what I do. Chances are there's a problem with the debugger since it was ported to Windows. The debugger in Visual Studio is really great! _______________________________________________ SDL mailing list [email protected] http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org