Re: OpenGL ES 3.0 on Desktop
"devqq" <[email protected]>
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <[email protected]> |
Thanks for the reply, the reason I want to use it is because I already have some code that ran on iOS before that uses GLES 3.0. So I prefer to try and make an ES context as opposed to using desktop version and having some #ifdefs or something. _______________________________________________ SDL mailing list [email protected] http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org