Re: I need vertex buffers

Jonathan Dearborn <[email protected]> Thu, 26 Jan 2017 14:27:01 -0500
Newsgroups gmane.comp.lib.sdl
Message-ID <CA+DSiHYozu_impKfos0Rs_4Da75kcrGyefw0r9RyW4kVTYFhhw@mail.gmail.com>
If you don't actually need VBO access, but just want the perf benefit,
SDL_gpu can draw plenty of lines (because it does use VBOs to do batching).

https://github.com/grimfang4/sdl-gpu

Jonny D


On Thu, Jan 26, 2017 at 2:22 PM, brianhj <[email protected]> wrote:

> I need vertex buffer objects but I HATE opengl. Will SDL ever get this
> feature? Or is there some way to draw 15,000 lines per frame at 60fps with
> SDL?
>
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>

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