Re: I need vertex buffers
Jonathan Dearborn <[email protected]> Thu, 26 Jan 2017 14:27:01 -0500
| Newsgroups | gmane.comp.lib.sdl |
|---|---|
| Message-ID | <CA+DSiHYozu_impKfos0Rs_4Da75kcrGyefw0r9RyW4kVTYFhhw@mail.gmail.com> |
If you don't actually need VBO access, but just want the perf benefit, SDL_gpu can draw plenty of lines (because it does use VBOs to do batching). https://github.com/grimfang4/sdl-gpu Jonny D On Thu, Jan 26, 2017 at 2:22 PM, brianhj <[email protected]> wrote: > I need vertex buffer objects but I HATE opengl. Will SDL ever get this > feature? Or is there some way to draw 15,000 lines per frame at 60fps with > SDL? > > _______________________________________________ > SDL mailing list > [email protected] > http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org > > _______________________________________________ SDL mailing list [email protected] http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org