Re: I need vertex buffers

"brianhj" <[email protected]> Fri, 27 Jan 2017 02:43:10 +0000
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
Unfortunately I can't even get a simple program to work:


Code:
#include "SDL.h"
#include "SDL_gpu.h"

void main_loop(GPU_Target* screen) {
	while (true) {
		GPU_Clear(screen);
		GPU_Line(screen, 0.f, 0.f, 123.f, 123.f, SDL_Color({ 123,255,255 }));
		GPU_Flip(screen);
	}
}

int main(int argc, char* argv[])
{
	GPU_Target* screen;

	screen = GPU_Init(800, 600, GPU_DEFAULT_INIT_FLAGS);
	if (screen == NULL)
		return -1;

	main_loop(screen);

	GPU_Quit();

	return 0;
}





Any ideas??? It's just a black screen.  I used strange coords and colors to make sure I was sane.

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