Re: I need vertex buffers

Daniel Gibson <[email protected]> Fri, 27 Jan 2017 03:56:25 +0100
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
Your color only has 3 components, the 4th (alpha) might be set to 0 
because of this, making the line totally translucent (invisible)?
try something like SDL_Color c = {123, 255, 255, 255}; and use that in 
the GPU_Line() call.

Cheers,
Daniel

>
>
> Any ideas??? It's just a black screen. I used strange coords and colors
> to make sure I was sane.
>
>
> _______________________________________________
> SDL mailing list
> [email protected]
> http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
>