Re: I need vertex buffers

"brianhj" <[email protected]> Fri, 27 Jan 2017 03:17:12 +0000
Newsgroups gmane.comp.lib.sdl
Message-ID <[email protected]>
If i could buy you a beer i would, i added 255 in there and it worked fine.  Thanks buddy  :D

Unfortunately performance with line drawing isn't any better than play ol' SDL :( :( :(  Very disappointed


Daniel Gibson wrote:
> Your color only has 3 components, the 4th (alpha) might be set to 0 
> because of this, making the line totally translucent (invisible)?
> try something like SDL_Color c = {123, 255, 255, 255}; and use that in 
> the GPU_Line() call.
> 
> Cheers,
> Daniel
> 
> 
> > 
> > 
> > Any ideas??? It's just a black screen. I used strange coords and colors
> > to make sure I was sane.
> > 
> > 
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> > 
> > 
> 
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