Re: SSAA and FXAA
Allie Vacanti via vtkusers <[email protected]> Wed, 6 Mar 2019 10:37:05 -0500
| Newsgroups | gmane.comp.lib.vtk.user |
|---|---|
| Message-ID | <CA+=e1osomMiuJiNTetsFrq4v3EPTnqWG1Oy3Wni_qv1PCWg4=w@mail.gmail.com> |
I'm not sure what's causing this, enabling FXAA should work out of the box for all data rendered in the opaque/translucent passes. Have you tried with the default options? They shouldn't need to be tweaked unless you're having serious performance / quality issues. For SSAA, I'm curious why you're setting the maximum number of peels to 0? That effectively disables peeling and would result in the improper blending that you're seeing. HTH, -Allie On Tue, Mar 5, 2019 at 3:43 PM chung <[email protected]> wrote: > Hi experts, > > I'm using vtk 8.1 and am having a little bit of a trouble getting > anti-aliasing working. > > When using the FXAA approach, the graphic remains the same regardless of > the > FXAA options I pass to the renderer. > > vtkSmartPointer<vtkRenderer> renderer = > vtkSmartPointer<vtkOpenGLRenderer>::New(); > renderer->SetUseFXAA ( true ); > auto options = renderer->GetFXAAOptions(); > options->SetSubpixelBlendLimit ( 0.75 ); > options->SetHardContrastThreshold ( 0.045 ); > options->SetRelativeContrastThreshold ( 0.125 ); > options->SetEndpointSearchIterations ( 12 ); > options->SetSubpixelContrastThreshold ( 0.25 ); > options->SetUseHighQualityEndpoints ( true ); > > <http://vtk.1045678.n5.nabble.com/file/t342714/fxaa.png> > > > When using the SSAA render pass approach I have depth buffer issue where > the > surfaces of a primitive cube get rendered in an incorrect order. I came > across this depth peeling fix but it didn't work for me unfortunately. > > > http://vtk.1045678.n5.nabble.com/vtk-developers-QVTKOpenGLWidget-SSAA-pass-breaks-depth-peeling-td5746428.html > > > vtkSmartPointer<vtkRenderer> renderer = > vtkSmartPointer<vtkOpenGLRenderer>::New(); > renderer->SetBackground ( 0.615f, 0.639f, 0.666f ); > > vtkNew<vtkRenderStepsPass> basicPasses; > vtkNew<vtkSSAAPass> ssaa; > > vtkSmartPointer<vtkDepthPeelingPass> depthPeel = vtkSmartPointer < > vtkDepthPeelingPass > ::New(); > vtkSmartPointer<vtkTranslucentPass> translucent = vtkSmartPointer < > vtkTranslucentPass > ::New(); > depthPeel->SetMaximumNumberOfPeels ( 0 ); > depthPeel->SetTranslucentPass ( translucent ); > basicPasses->SetTranslucentPass ( depthPeel ); > > > ssaa->SetDelegatePass ( basicPasses ); > renderer->SetPass ( ssaa ); > renderer->SetUseDepthPeeling ( true ); > renderer->SetMaximumNumberOfPeels ( 0 ); > > <http://vtk.1045678.n5.nabble.com/file/t342714/ssaa.png> > > > I'm not sure what I'm missing and I would greatly appreciate if anyone can > help me spot it. > > Thanks, > Chuan > > > > > -- > Sent from: http://vtk.1045678.n5.nabble.com/VTK-Users-f1224199.html > _______________________________________________ > Powered by www.kitware.com > > Visit other Kitware open-source projects at > http://www.kitware.com/opensource/opensource.html > > Please keep messages on-topic and check the VTK FAQ at: > http://www.vtk.org/Wiki/VTK_FAQ > > Search the list archives at: http://markmail.org/search/?q=vtkusers > > Follow this link to subscribe/unsubscribe: > https://vtk.org/mailman/listinfo/vtkusers > _______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the VTK FAQ at: http://www.vtk.org/Wiki/VTK_FAQ Search the list archives at: http://markmail.org/search/?q=vtkusers Follow this link to subscribe/unsubscribe: https://vtk.org/mailman/listinfo/vtkusers