Re: SSAA and FXAA

chung <[email protected]> Wed, 6 Mar 2019 12:18:42 -0700 (MST)
Newsgroups gmane.comp.lib.vtk.user
Message-ID <[email protected]>
Thanks for the response Allie. I tried the default options prior to tweaking
the numbers and I also verified the code execution of FXAAFilter inside
vtkOpenGLRender::UpdateGeometry() by stepping through code.

The documentation indicated that a max peel of 0 means no maximum number of
peeling layers. Again I only changed it to zero because the default setting
did not work for me.

//@{
  /**
   * In case of depth peeling, define the maximum number of peeling layers.
   * Initial value is 4. A special value of 0 means no maximum limit.
   * It has to be a positive value.
   */

Sincerely,
Chuan



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