Re: SSAA and FXAA
chung <[email protected]> Wed, 6 Mar 2019 12:18:42 -0700 (MST)
| Newsgroups | gmane.comp.lib.vtk.user |
|---|---|
| Message-ID | <[email protected]> |
Thanks for the response Allie. I tried the default options prior to tweaking
the numbers and I also verified the code execution of FXAAFilter inside
vtkOpenGLRender::UpdateGeometry() by stepping through code.
The documentation indicated that a max peel of 0 means no maximum number of
peeling layers. Again I only changed it to zero because the default setting
did not work for me.
//@{
/**
* In case of depth peeling, define the maximum number of peeling layers.
* Initial value is 4. A special value of 0 means no maximum limit.
* It has to be a positive value.
*/
Sincerely,
Chuan
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