Building wxWidgets via Visual Studio sln files -> "custom" suffix?

Andrea Gavana <[email protected]>
Newsgroups gmane.comp.lib.wxwindows.general
Message-ID <[email protected]>
Hello wxWidgets users,

    I would like to preemptively say that I know almost nothing about C++, 
much less about Visual Studio. 

I am trying to build wxWidgets on Windows 10 64 bit using the provided 
Visual Studio sln solutions.

After the build is finished, I get DLLs with a "_custom" suffix. Is there a 
way *not* to have that suffix using the sln files?

My apologies in advance for the dumb question.

Thank you.

Andrea.

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