Re: Building wxWidgets via Visual Studio sln files -> "custom" suffix?

Carsten Arnholm <[email protected]>
Newsgroups gmane.comp.lib.wxwindows.general
Message-ID <[email protected]>
On 2023-04-01 11:24, Andrea Gavana wrote:
> I am trying to build wxWidgets on Windows 10 64 bit using the provided
> Visual Studio sln solutions.
> 
> After the build is finished, I get DLLs with a "_custom" suffix. Is
> there a way *not* to have that suffix using the sln files?

Hi, I cannot answer the exact question, but I also use wxWidgets with 
the Visual Studio compiler under Windows 10 64 bit. I do not use the 
provided .sln solutions for building wxWidgets, instead I use the 
provided nmake file and find it much easier.

Here is my script for doing that
https://github.com/arnholm/cpde_3rdparty/blob/master/msvc/build_wx.cmd

This builds static libraries, but you can build DLLs by setting 
SHARED=1. There are no "_custom" suffixes this way.

Carsten Arnholm

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