Re: Audible alerts not working with seamonkey-2.35a1
Peter Brown <[email protected]>
| Newsgroups | gmane.comp.mozilla.devel.os2 |
|---|---|
| Message-ID | <[email protected]> |
Hi Dave Dave Yeo wrote: > Peter Brown wrote: >> Hi All >> >> Having completed a couple of downloads without the download completed >> noise I opened Edit, Preferences, Downloads to see if I had lost a >> setting. >> >> No, the setting Play a sound is checked. I clicked the Play button: No >> noise. >> >> I also checked the new mail notification having just realised that I had >> not heard that either. That is checked but clicking Play produces No >> noise. >> >> >> Even worse: After closing Seamonkey I thought I'd have a quick game of >> Klondike. I thought wrong as Klondike would not start. >> >> My guess is that attempting to Play the Seamonkey alerts has "jammed up" >> mmos2 as I seem to have lost all system sounds and mplayer/smplayer >> seems to get stuck attempting playback of any video file selected. >> >> A reboot resolved the problem. >> >> A retest of the Seamonkey audible alerts caused the same problems >> requiring another reboot. >> >> >> The question is: Is this just my system or is it a common problem with a >> bug report already filed? > > Yours is the first report of mmos2 getting jammed that I know of. Did > this just start happening after you upgraded to 2.35? Yes. Have you ever > played with mozsounds.cmd in your program directory? No. > Dave > Regards Pete