Re: Is Pulseaudio (directly) supported in Helix?
Greg Wright <[email protected]>
| Newsgroups | gmane.comp.multimedia.helix.devel |
|---|---|
| Message-ID | <[email protected]> |
This might be better directed at the player-dev list, they were the last ones to be working or thinking about Pulse audio. I do know that no direct support for Pulse audio has been checked in yet. --greg. Zhao, Halley wrote: > Hi all: > > Helix engine could use ALSA as audio output, ALSA could be configured > to use pulseaudio. But some information may lose/distort during this > transmission. > > So, is pulseaudio directly supported in Helix? > > > > I found some information at following page, is there any additional > information? > > > > https://player.helixcommunity.org/2005/help/playerfaq.html > > Q. What sound systems are supported by the player? > A. The Player currently both ALSA and OSS. PulseAudio support will be > released very soon. Matt Campbell has contributed fully functional > support for the usound server ( see http://mattcamp.paunix.org/usound/ ) > Some support is available for ALSA and ESounD via CVS for devel opers > interested in improving the Helix framework. No support for arts, jack, > mas, etc. is available or planned for the immediate future. Community > contributions are welcome. > > > > *ZHAO, Halley (Aihua)* > > Email: [email protected] <mailto:[email protected]> > > Tel: +86(21)61166476 > > iNet: 8821-6476 > > SSG/OTC/UMD 3W033 > > > > > ------------------------------------------------------------------------ > > _______________________________________________ > Helix-client-dev mailing list > [email protected] > http://lists.helixcommunity.org/mailman/listinfo/helix-client-dev