Is Pulseaudio (directly) supported in Helix?

"Zhao, Halley" <[email protected]>
Newsgroups gmane.comp.multimedia.helix.devel,gmane.spam.detected
Message-ID <8FED46E8A9CA574792FC7AACAC38FE7701CB42B9C0@PDSMSX501.ccr.corp.intel.com>
Hi all:
Helix engine could use ALSA as audio output,  ALSA could be configured to use pulseaudio. But some information may lose/distort during this transmission.
So, is pulseaudio directly supported in Helix?

I found some information at following page, is there any additional information?

https://player.helixcommunity.org/2005/help/playerfaq.html
Q. What sound systems are supported by the player?
A. The Player currently both ALSA and OSS. PulseAudio support will be released very soon. Matt Campbell has contributed fully functional support for the usound server ( see http://mattcamp.paunix.org/usound/ )
Some support is available for ALSA and ESounD via CVS for devel opers interested in improving the Helix framework. No support for arts, jack, mas, etc. is available or planned for the immediate future. Community contributions are welcome.

ZHAO, Halley (Aihua)
Email: [email protected]<mailto:[email protected]>
Tel: +86(21)61166476
iNet: 8821-6476
SSG/OTC/UMD 3W033

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