Re: [Open-licensing] Community Source Licenses!
Scott Nelson <[email protected]>
| Newsgroups | gmane.comp.multimedia.helix.general |
|---|---|
| Message-ID | <[email protected]> |
Hi Flavio, Good questions. Here are the answers. Any company or person that needs access to the Real Media or Real Format source code and information for porting and optimization must execute a Real Format Source Code Porting and Optimization License which you can download by clicking on that link. That license does not give you the right to share that source code directly with anyone, including another licensee, without explicit permission from Real. Contact me directly if you feel you need this. Two licensees can always share this source code by checking changes in to the Helix Community, something you have to do eventually anyway. Scott Nelson Dir Bus Dev Real SF CA At 06:17 AM 12/5/2006, Flavio Oliveira wrote: Hi, I would like to understand Real Community Source Licenses! For example, If I am partner of a company that ship RealMedia in a product. And, I need to access RealMedia Source Code to compile, and build an application to it. 1. Should I apply for a license with RealNetworks? 1.1. what is the license in this case? 2. will I just need to sign a NDA with my partner? I just want to learn how everything works. Br, Flavio Yahoo! Search Música para ver e ouvir: You're Beautiful, do James Blunt _______________________________________________ Open-licensing mailing list [email protected] http://lists.helixcommunity.org/mailman/listinfo/open-licensing Scott Nelson Dir. Bus. Dev. Helix www.helixcommunity.org Office 925 838-5536 Mobile 925 890-5306 "The overall best codec was RealNetworks RealVideo." StreamingMedia.com article by Jan Ozer 3/22/06 _______________________________________________ Open-licensing mailing list [email protected] http://lists.helixcommunity.org/mailman/listinfo/open-licensing