Re: Re: [Matroska-devel] Re: Variable Framerate,plugi n based video editing tool

"Toby Hudon" <[email protected]> Fri, 30 Jan 2004 01:17:11 -0500
Newsgroups gmane.comp.multimedia.media-api
Message-ID <[email protected]>
----- Original Message -----
From: Enrico Weigelt <[email protected]>
Date: Thu, 29 Jan 2004 20:03:42 +0100
To: "The attempt to create a new,  open standard codec API" <[email protected]>
Subject: Re: [Media-api] Re: [Matroska-devel] Re: Variable Framerate,plugin based video editing tool

> 100% ACK.
> One step after another.
> 
> We've meet here to develop a clean and flexible API for a/v-codecs, which 
> can be used by many projects on video processing, editing and playback.
> For this we could learn a lot from mplayer-g2 (you should all subscribe
> to this list and read the archives - its quite interesting, because these
> folks have already done quite much in this direction)
> 
> All the other stuff (internals of a editing application, GUIs, ...)
> are fairly offtopic, but perhaps nice-to-talk-about.
> 
> I personally would put step 2 on top, since its that what's conceptionally
> laying under all those projects. We should first concentrate on the
> API, so many projects can benefit from it and codecs don't have to be 
> implemented again and again.
> 
> The media-api should become a standalone-project and develop something
> like a libmmapi library w/ loadable codec-libs.
> 
> So lets come back to the media-api itself.
> 

Well I tried that for awhile, but nobody cared about anything I had to say. It was clearly indicated that nobody gives a damn about ease of use or extensibility when 2% performance is at stake, so it's just going to result in the exact same thing that's been done a million times before just with different names and quirks to worry about. Then someone started talking about an editor so I decided to see if anyone wanted to talk about that, and they seemed to. As far as I'm concerned the API discussion's already dead, everyone just decided to either reinvent the wheel the same shape as before or use an existing one and clean it up.
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