Re: any optimizations possible in OGG or vorbis to reduce time?

Sumit Chatterjee <[email protected]>
Newsgroups gmane.comp.multimedia.ogg.vorbis.devel
Message-ID <[email protected]>
WOW..
   That's precise and crisp.

Thanks
Sumit

2009/9/9 <[email protected]>

> On Fri, Sep 4, 2009 at 12:15 PM, Sumit Chatterjee<[email protected]>
> wrote:
> > Hi Gregory,
> >     Very informative explanation. According to your figures, my processor
> > stands nowhere close :(
> >      I have 2Ghz core2, but the time to encode 600-700ms data takes
> around
> > 100ms and mostly more.
> >      Ofcourse the compilation has been improved to time based
> optimization.
> > i.e. O2
>
> It requires 100ms because the encoder needs to wait for roughly 100ms
> of audio before it can even begin working.  The vorbis encoder
> requires a long look-ahead and is not designed for low-latency work.
> The encoder is not busy, it is waiting for enough input to proceed;
> the output will always lag the input by about 100ms.
>
> If you need lower latency, you will need to use a codec designed for
> low-latency operation such as CELT.
>
> Monty
>

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