Re: XDarwin support still required on MacOSX ?

Stephan Schaefer <[email protected]> Wed, 21 Sep 2005 17:42:52 +0200
Newsgroups gmane.comp.openoffice.devel.porting
Organization StarOffice / Sun Microsystems, Inc.
Message-ID <[email protected]>
> 
>> So I would like to add Apple's X11 to the 'baseline' or better to the 
>> 'requirements' and eliminate a few awkward and untested lines from the 
>> launch script.
> 
> 
> I'm not sure this is a good idea, but I prefer wait for other opinions. 
>  Deleting these lines, will you save time while launching the 
> Application ? (I have no idea in fact)
> 
> 

It's more about testing than speed. There are currently 3 X11 related 
things in the launcher script that are neither implemented nor tested 
for XDarwin:

- make sure the keyboard extension is loaded
- wait until X11 is correctly running (for XDarwin there is just this 
4sec wait, hoping that everything is up now...)
- initialize DISPLAY variable properly

If we clearly state X11.app is required we have no issues with this. 
Otherwise all these aspects (and the future ones...) would have to be 
tested twice.

Stephan