Aw: Newbie creating a domain for a game

"Mirko Sertic" <[email protected]>
Newsgroups gmane.comp.programming.domain-driven-design
Message-ID <trinity-f3b1d980-4214-4997-9f9e-ef68bc4911e9-1381861708419@3capp-webde-bs13>
Hi there

I suggest reading the following book for this kind of topic:

http://www.amazon.de/Game-Coding-Complete-Fourth-Edition/dp/1133776574/ref=sr_1_1?ie=UTF8&qid=1381861635&sr=8-1&keywords=game+coding+complete

There are some cool chapters about game architecture, they might help you to get started.

Regards

Mirko

Gesendet: Dienstag, 15. Oktober 2013 um 17:25 Uhr

Von: [email protected]

An: [email protected]

Betreff: [domaindrivendesign] Newbie creating a domain for a game

Hi Folks. Tinkered with DDD for awhile now but having an issue with the following for a game management system I'm working on. What I'm trying to accomplish is this: I have a player object and a match object. Two players can participate in a match which will result in a winner and loser. The match object also contains information about match that was played such as how badly one player lost by. What is the best way to model that? I keep coming up with ideas that I can tell just by looking at it - suck. I know there's a right way to do this I just don't have a clue as to what it entails. Any help would be greatly appreciated!

__._,_.___

Your email settings: Individual Email|Traditional

Change settings via the Web (Yahoo! ID required)

Change settings via email: Switch delivery to Daily Digest | Switch to Fully Featured

Visit Your Group |
Yahoo! Groups Terms of Use |
Unsubscribe

__,_._,___
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.