RE: Aw: Newbie creating a domain for a game

<[email protected]>
Newsgroups gmane.comp.programming.domain-driven-design
Message-ID <[email protected]>
Hi!, actually im done my Master thesis about appling DSL and DDD in some simple game scenarios. You can contact me if you need some tips to advance in your proyect or investigation. Cheers! 
 

---In [email protected], <[email protected]> wrote:

 Hi there
  
 I suggest reading the following book for this kind of topic:
  
 http://www.amazon.de/Game-Coding-Complete-Fourth-Edition/dp/1133776574/ref=sr_1_1?ie=UTF8&qid=1381861635&sr=8-1&keywords=game+coding+complete
  
 There are some cool chapters about game architecture, they might help you to get started.
  
 Regards
 Mirko
   Gesendet: Dienstag, 15. Oktober 2013 um 17:25 Uhr
 Von: edowney10@...
 An: [email protected]
 Betreff: [domaindrivendesign] Newbie creating a domain for a game
   Hi Folks.  Tinkered with DDD for awhile now but having an issue with the following for a game management system I'm working on.  What I'm trying to accomplish is this: I have a player object and a match object.  Two players can participate in a match which will result in a winner and loser.  The match object also contains information about match that was played such as how badly one player lost by.  What is the best way to model that?  I keep coming up with ideas that I can tell just by looking at it - suck.  I know there's a right way to do this I just don't have a clue as to what it entails.  Any help would be greatly appreciated!
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