Re: Summing up and moving on (I hope)

Arien Malec <arien_malec-/[email protected]> Wed, 18 Dec 2002 09:42:18 -0800 (PST)
Newsgroups gmane.comp.programming.extreme-customering
Message-ID <[email protected]>
--- Ron Jeffries <[email protected]> wrote:
> It's quite true that "agile" sells better than "extreme" in some circles.
> Therefore, in those circles, we should talk that way.
> 
> However, I believe that XP is more than "just" agile.
...
> I believe that some of the most important benefits come when
> a project comes closer and closer to "extreme".

Ron --

Can you say more here? When I look at the XP pratices, the ones that strike me
as "extreme" (and most tend to set people off) are:

1) Evolutionary design (Simple Design + Refactoring + no design lookahead)
2) Pair programming
3) Collective Ownership

With increasing evidence for the benefits of PP, only evolutionary design comes
across as extreme. With a slight relaxing of evolutionary design (the sort of
architecture up-front, iterate thereafter advocated by Grady Booch and Martin
Fowler).... we can move things into the agile group.

In the agile camp:

Small releases, Planning Game, Whole Team

In the "Should be motherhood and apple pie but aren't" camp (in particular, I
look forward to a time when anything other than TDD is considered
unprofessional):

Continuous Integration, TDD, Customer Tests, Sustainable pace

My position would be that the non-extreme subset of the practices provide
80-90% of the value. Do you slice this up differently?

Arien


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