| Newsgroups |
gmane.comp.programming.extreme-programming |
| Organization |
iDIA Computing, LLC |
| Message-ID |
<[email protected]> |
Jay,
I'm not sure about the "hold the team to their decisions" part.
I worked with an org where the first team I coached, they were told to
pair program. They rarely did and when they did, it tended to be the
same two people pairing all the time. Retro after retro they decided
they had to get better at pairing, but did nothing about it.
The next team I coached in the same org, I cautioned against pushing
pairing so hard. Instead, we set up the furniture to make pairing easy
and let them know we thought pairing was a good idea. They moved in and
out of pairing rather fluidly. Sometimes there were 3 people working at
one computer. Sometimes there were two people working side-by-side on
two parts of the same story, but constantly talking about what they did.
At one point the entire team was working closely on one story that had
turned out to be more difficult than they had imagined.
My learning is to make it easy to do what you think is the right thing,
but also make it easy for the team to change their minds. Focus them on
the outcomes (and impacts) that are desired. Encourage them to talk
about the activities that lead to those outcomes. And be patient.
- George
On 10/14/16 4:49 PM, Jay Bazuzi [email protected] [extremeprogramming] wrote:
>
>
> "it should ideally be a team decision"
>
> This is so important.
>
> Managers, it's up to you to relinquish control over how the team works.
> Let the team select a decision-making mechanism (Decider from the Core
> Protocols is a reasonable default.) Then hold the team to their
> decisions until they decide to change them. Don't undermine their
> decisions, even if you disagree with them.
>
> Warning: If your organization recognizes/rewards performance
> individually, this can backfire.
>
> -J
--
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* George Dinwiddie * http://blog.gdinwiddie.com
Software Development http://www.idiacomputing.com
Consultant and Coach http://www.agilemaryland.org
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Posted by: George Dinwiddie <[email protected]>
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