[extremeprogramming] The principle behind How Test-Driven Development Works
"Agust?n Villena" <[email protected]>
| Newsgroups | gmane.comp.programming.extreme-programming |
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| Message-ID | <CAC2OG2ecu_9BDpAraMsOrgM+puwn5Nio1AEhiZxsGqg_WqPTQQ@mail.gmail.com> |
Hi all I'm a big fan of Joe's article https://blog.jbrains.ca/permalink/how-test-driven-development-works-and-more I wanted to check what was "queue theory" principle behind TDD that Joe's referred, "Given a process B, which follows a process A, sometimes in performing B we need to perform some of A again. We can remove the need to rework by taking some portion of process B and performing it before process A" but it seems that this principle comes from another source, Theory of Constraints, explained in the famous part of the goal of the boy scout expedition where Herbie, the slowest kid, should be out at the front of the group to improve overall speed. https://www.mmsonline.com/columns/where-is-your-herbie Am I ok? Saludos from Chile Agustin Villena -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. View/Reply Online (#160120): https://groups.io/g/extremeprogramming/message/160120 Mute This Topic: https://groups.io/mt/39414677/2417047 Group Owner: [email protected] Unsubscribe: https://groups.io/g/extremeprogramming/leave/4902963/619838065/xyzzy [[email protected]] -=-=-=-=-=-=-=-=-=-=-=-