Re: [Gc] adding profiling callbacks

Paul Bone <[email protected]> Mon, 30 Jun 2014 19:16:30 +1000
Newsgroups gmane.comp.programming.garbage-collection.boehmgc
Message-ID <20140630091630.GL30547@durif>
On Mon, Jun 30, 2014 at 10:24:25AM +0200, Lucas Meijer wrote:
> Hi,
> 
> Unity is a game development tool that for some platforms uses Boehm to
> collect garbage generated by our users .NET code.
> 
> Our builtin profiler can profile all the different game subsystems we have,
> and I've added support to it for also profiling the boehm collector.
> 
> I've added profiling callbacks to our version of boehm, and would like to
> ask this list if there's any interest in taking these patches. (the
> friendly folks at the mono project did pretty much the same for their fork
> of boehm).

I'd like to add my support for this patch or a similar patch.  We (the
Mercury project) have also customised the collector in order to collect
profiling data.  It would be great if this kind of thing was supported
upstream.


-- 
Paul Bone