RE: Refactoring and clone consolidation

Alfredo <[email protected]> Fri, 02 Dec 2011 12:26:10 -0600
Newsgroups gmane.comp.programming.refactoring
Message-ID <[email protected]>
As far as I understand, refactoring tools do need to "understand" the 
semantics of the source language, despite the compilation's target 
language (JVM bytecodes, MSIL, x86 machine language, etc). Therefore, 
refactoring at the IL level would require a massive redesign effort, I 
guess.

-------- Original Message --------
Subject: 	RE: [refactoring] Refactoring and clone consolidation
Date: 	Fri, 2 Dec 2011 07:27:04 +0000
From: 	Donaldson, John <[email protected]>
Reply-To: 	[email protected]
To: 	[email protected] <[email protected]>



Would there be any mileage in adopting the c++ into managed code, 
converting into IL, refactoring as, say c# and then back?
It sounds horrendous as a general proposition, but perhaps for some 
focused need it might work.

John D.

-----Original Message-----
From: [email protected] <mailto:refactoring%40yahoogroups.com> 
[mailto:[email protected] 
<mailto:refactoring%40yahoogroups.com>] On Behalf Of Richard
Sent: 02 December 2011 04:18
To: [email protected] <mailto:refactoring%40yahoogroups.com>
Subject: Re: [refactoring] Refactoring and clone consolidation

In article <[email protected] 
<mailto:08e001ccb09a%247b9bec10%2472d3c430%24%40devexpress.com>>,
"Mark Miller" <[email protected] <mailto:markm%40devexpress.com>> writes:

 > The DDC technology currently does not support C++.

You should explicitly state that on your product pages.

I get tired of looking at the latest ballyhooed advances in refactoring 
only to find out that it doesn't support the language that needs 
refactoring tools the most.
--
"The Direct3D Graphics Pipeline" -- DirectX 9 version available for 
download 
<http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/>

Legalize Adulthood! <http://legalizeadulthood.wordpress.com>

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