PC games using Python in 2005
"Kevin Altis" <[email protected]> Wed, 28 Dec 2005 17:44:51 -0800
| Newsgroups | gmane.comp.python.marketing.general |
|---|---|
| Message-ID | <[email protected]> |
I recently asked about two high profile games released on the PC in = 2005 that made extensive use of Python on a local game developers = mailing list and got info on another game I wasn't aware of. There's an = interesting write-up you might want to check out below. I'm still = trying to track down the right contacts for Freedom Force and Civ IV. ka --- On a more indie note, Minons of Mirth (http://www.prairiegames.com/games.html) used Python pretty heavily.=A0 = The developer talked about it here a little bit: http://www.garagegames.com/mg/forums/result.thread.php?qt=3D37703 Hope that helps skinny http://knowhere.net/ >=A0=A0=A0=A0 Two high profile PC games released in 2005: Freedom Force v= s. The > Third >=A0 Reich by Irrational Games and Civilization IV by Firaxis make = extensive >=A0 use of Python. I was wondering if anyone had seen any developer >=A0 articles about their experiences? Also, if anyone has any contacts = with >=A0 either of these teams I would love to follow-up with them directly = to >=A0 find out more. > >=A0 Thanks, > >=A0 ka