PC games using Python in 2005

"Kevin Altis" <[email protected]> Wed, 28 Dec 2005 17:44:51 -0800
Newsgroups gmane.comp.python.marketing.general
Message-ID <[email protected]>
I recently asked about two high profile games released on the PC in =

2005 that made extensive use of Python on a local game developers =

mailing list and got info on another game I wasn't aware of. There's an =

interesting write-up you might want to check out below. I'm still =

trying to track down the right contacts for Freedom Force and Civ IV.

ka
---

  On a more indie note, Minons of Mirth
  (http://www.prairiegames.com/games.html) used Python pretty heavily.=A0 =

The
  developer talked about it here a little bit:
http://www.garagegames.com/mg/forums/result.thread.php?qt=3D37703

  Hope that helps
  skinny
http://knowhere.net/

  >=A0=A0=A0=A0 Two high profile PC games released in 2005: Freedom Force v=
s. The
  > Third
  >=A0 Reich by Irrational Games and Civilization IV by Firaxis make =

extensive
  >=A0 use of Python. I was wondering if anyone had seen any developer
  >=A0 articles about their experiences? Also, if anyone has any contacts =

with
  >=A0 either of these teams I would love to follow-up with them directly =

to
  >=A0 find out more.
  >
  >=A0 Thanks,
  >
  >=A0 ka