Re: PyOpenGL: numpy dependency?

"Giovanni Bajo" <[email protected]>
Newsgroups gmane.comp.python.opengl.devel
Message-ID <[email protected]>
On Mon, October 30, 2006 13:53, Mike C. Fletcher wrote:

>> OK. Would it be sufficient to release a new alpha version and do a
>> 'setup.py register'?
>>
> It would be sufficient, but I haven't had time to test this release
> noticeably.  [...]

OK. Please make sure to consider also the Win32 patch I sent you, since I
cannot even import Opengl-ctypes without it.

> In those situations (a custom array-storage format) you should be
> creating a format handler.  The handler can just extract the
> data-pointer from your custom format (assuming it has such) and pass
> that in directly.  Even if you don't have a raw data-pointer in your
> format, being able to avoid the intermediate list/array objects should
> speed it up considerably.

OK. I assume it will be possible to register custom external array-storage
formats? I don't see how to do it without the setup.py thingie.

Giovanni Bajo


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