Re: PyOpenGL: numpy dependency?

"Mike C. Fletcher" <[email protected]>
Newsgroups gmane.comp.python.opengl.devel
Message-ID <[email protected]>
Giovanni Bajo wrote:
> On Mon, October 30, 2006 13:53, Mike C. Fletcher wrote:
>   
...
> OK. Please make sure to consider also the Win32 patch I sent you, since I
> cannot even import Opengl-ctypes without it.
>   
Already integrated into CVS, well, a version of it, anyway, it tries 
find_library and falls back to the bald name if it fails. At some point 
find_library was a requirement (0.9.9.6?) and I don't want to back out 
that compatibility if not necessary.
>> In those situations (a custom array-storage format) you should be
>> creating a format handler.  The handler can just extract the
>> data-pointer from your custom format (assuming it has such) and pass
>> that in directly.  Even if you don't have a raw data-pointer in your
>> format, being able to avoid the intermediate list/array objects should
>> speed it up considerably.
>>     
>
> OK. I assume it will be possible to register custom external array-storage
> formats? I don't see how to do it without the setup.py thingie.
>   
It is, see the formathandler.py module for the registration mechanism. 
If you don't use the setuptools registration mechanism you'll have to 
manually do the registration in each application.

Have fun,
Mike

-- 
________________________________________________
  Mike C. Fletcher
  Designer, VR Plumber, Coder
  http://www.vrplumber.com
  http://blog.vrplumber.com


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