Python OpenGL Terminal

Nicolas Rougier <[email protected]>
Newsgroups gmane.comp.python.opengl.devel
Organization INRIA
Message-ID <1175678209.5645.8.camel@neuro>

Hi everybody,

I've coded a Python OpenGL Terminal using PyOpengl so I thought it might
be of some interest for some of you.

Sources are at:
http://www.loria.fr/~rougier/index.php?n=Software.Software#pyglterm

It requires PyOpenGL 3.0 because terminal rendering is made within a
texture using the framebuffer (and thus, your card needs to support the
framebuffer extension). 

F1 toggle the console
F11 toggle fullscreen
F12 makes a screenshot twice the size of the window
Tab for completion
type shortcuts() within terminal for available shortcuts.


Nicolas Rougier.

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