Re: PyOpenGL and 3.2 Core Profiles (OS X Lion)

"T.J. Jankun-Kelly" <[email protected]>
Newsgroups gmane.comp.python.opengl.user
Message-ID <[email protected]>
On Sep 12, 2011, at 9:28 AM, Ian Mallett wrote:
> 
> I highly recommend SDL as a cross-platform windowing library.  Has much better context creation support from GLUT.  In Python, that's PyGame.  PyGame and PyOpenGL should theoretically work on all platforms. 


Pygame was a bear last year to get running on my Mac; it never fully worked. I'd be reassured if someone has.

Also, at this point, I see no documentation about getting a Core Profile context in PyGame. SDL has support, but I don't see it being passed onto PyGame yet (checked the bitbucket src; its doesn't seem to have the write constants).

TJK

-- 
T.J. Jankun-Kelly
Associate Professor (Visualization, Analytics & Gaming)
Computer Science & Engineering, Mississippi State University
http://www.cse.msstate.edu/~tjk/          @dr_tj

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